Are computing professionals adequately prepared for the ethical challenges that they will face in an increasingly global and interdisciplinary workplace? In this multi-institutional research/education project, the PIs will investigate the gap between the need for ethical computing professionals and the ethical learning that occurs in graduate computing programs. They will then apply these insights to develop and disseminate best practices in graduate ethics education. The mixed-method research combines surveys, interviews, focus groups, content analysis, and experimental design, and will be conducted in partnership with ACM's SIGCAS and the IEEE's SSIT. The project will begin with an investigation of computing programs and courses at four diverse institutions: a traditional research 1 university, a rural polytechnic, an urban liberal arts college, and a leading institution for online education. What are the existing goals and strategies used in graduate computing ethics education at these sites? What ethical issues are covered? What pedagogical approaches and materials are used? Faculty and students will be surveyed and interviewed about their perspectives on computing ethics education. Observations of teaching ethics across the courses will be conducted at each institution by the project team and the evaluation team. With baseline data from these four institutions, the PIs will survey members of leading professional associations to gauge alignment between industry practice and interests and the education in ethics provided by postsecondary institutions. Finally, the PIs will refine a set of best practices and pedagogical recommendations for CS ethics education, and disseminate their findings along with examples of teaching materials designed to be applicable across a range of institutional settings. Specific research questions to be addressed include:

1. What specific ethical issues are CS instructors currently teaching and what pedagogies are currently being used in graduate-level computing courses? a. What are the similarities and differences in computing ethics issues covered within curricula across different institutions? b. What materials (texts, readings, videos, simulations, social media, etc.) are used in classes? 2. How can professionals? experience in the computing industry enrich teaching about ethical challenges in the workplace? a. What do computer professionals think students should know about ethics before entering the workplace? b. How do computer professionals think this information can best be conveyed? 3. How can computing ethics education be improved? a. What do CS students need to learn about ethics that they are not currently learning? b. What are the best pedagogical approaches for teaching students these ideas?

Project outcomes will include a report on the state of ethics education in graduate computer science/technology, a report on industry needs for an ethically knowledgeable workforce, and recommendations for best practices in ethics education effective in graduate education and the workplace. The project will ultimately result in computing professionals who are more attuned to their ethical responsibilities to the public, leading to more reliable computing systems.

Broader Impacts: This work will fill an important gap in the research literature about the appropriateness and effectiveness of pedagogical approaches currently used to increase graduate computing students' awareness of ethical issues relative to the challenges that they will face in the workplace. Results of the study will be based on, and thus applicable to, a broad range of stakeholders in graduate computing ethics education, and thus could transform curricular standards promulgated by professional societies such as the ACM and IEEE. The innovative mixed-method approach that will be used has merit not only for this study but could also be applied to future studies in other domains.

Project Report

Computing professionals, at all levels, have significant responsibilities to the public, to their employers, and to their profession. Graduate education in computer science and information systems should ensure that students learn about ethical challenges in computing, and how they can wisely negotiate those challenges. In our NSF-funded research, we examined computer and information science students and faculty at four US-based institutions through analyses of syllabi, student surveys, faculty surveys and focus groups, and surveyed professional societies, to look for models of ethics education, pedagogical differences and similarities across the institutions, and evidence of professional preparation in regards to ethical decision making. Our survey showed generally strong support for graduate-level coursework in information/computer ethics from both faculty and students. Faculty and students generally agreed that students will face ethical challenges in the workplace, though the assessment of students' preparedness diverged fairly widely. Faculty assessment of student preparedness seems to be related to the degree of curricular/institutional emphasis placed on ethics in the graduate curriculum: At institution A, where there is a required ethics course, were most optimistic; B and C and faculty were slightly pessimistic; these institutions have some commitment to graduate ethics but not at the level of a required course; institution D faculty, where there is no explicit programmatic commitment to ethics, were unanimous in believing their students unprepared for the ethical challenges of the computing and information professions. Further, our study provides some support for the role of undergraduate ethics curricula: exposure to ethics at the undergraduate level correlates much more strongly with students' feelings of preparedness than exposure in their current graduate studies. We also looked for alignment with professional societies and working computer professionals around understandings of ethics. Over 80% of respondents agreed that ethics education and training is important and should be required for those just starting to work in industry. Mentoring of new hires in ethics was recommended as a key priority. Finally, we surveyed one institution in Europe, to look for evidence of cultural difference in ethics pedagogy; due to low response, statistically significant results were not found. By evaluating and improving the degree to which computing and information professionals are prepared for the complex ethical challenges that they will face throughout their careers, we were able to improve the extent to which they will design information systems and services that take into consideration the ethical dimensions and are aligned with the values of users. By deepening the ethical awareness of software practitioners, this project aimed, ultimately, to affect the nature of the software we interact with on a daily basis. Our goal of aligning the ethics taught in the computing classroom with the contemporary demands of the computing professions reflects our investment in graduating students who are prepared to make informed decisions about the ethical components of their work, whether it is about creating software of the highest quality or about questioning the means and ends of their work assignments.

Agency
National Science Foundation (NSF)
Institute
Division of Information and Intelligent Systems (IIS)
Type
Standard Grant (Standard)
Application #
1134984
Program Officer
Ephraim P. Glinert
Project Start
Project End
Budget Start
2011-09-01
Budget End
2014-08-31
Support Year
Fiscal Year
2011
Total Cost
$175,811
Indirect Cost
Name
University of Wisconsin-Stout
Department
Type
DUNS #
City
Menomonie
State
WI
Country
United States
Zip Code
54751