Algorithmic game theory is a field that uses and extends tools from economics and game theory to reason about fundamental computer science problems and applications. The PI will pursue a broad research agenda across three central subfields of algorithmic game theory. The first set of goals is to develop general analysis frameworks that can identify robust guarantees on the worst-case inefficiency of equilibria, and to consider measures of inefficiency other than the quality of a worst-case Nash equilibrium. The second set of goals concern developing novel worst-case analysis frameworks to inform the design of incentive-compatible auctions for revenue-maximization problems. The final goal is to apply computational complexity theory to explain rigorously certain barriers in economics and game theory, in particular in optimal mechanism design and in equilibrium computation.

Agency
National Science Foundation (NSF)
Institute
Division of Computer and Communication Foundations (CCF)
Application #
1016885
Program Officer
Tracy Kimbrel
Project Start
Project End
Budget Start
2010-09-01
Budget End
2015-08-31
Support Year
Fiscal Year
2010
Total Cost
$500,000
Indirect Cost
Name
Stanford University
Department
Type
DUNS #
City
Stanford
State
CA
Country
United States
Zip Code
94305