"This award is funded under the American Recovery and Reinvestment Act of 2009 (Public Law 111-5)."

The real world inspires much of computer graphics and visualization research. In our work, we seek to acquire models directly from the real world and validate our synthetic models against real-world data. Our project establishes an Acquisition and Rapid Prototyping Laboratory in the School of Computing at the University of Utah. The lab includes a heterogeneous set of acquisition and rapid prototyping equipment, including laser range scanners, high-resolution and high frame rate cameras, and a 3D printer. This lab enables a wide range of projects, including visual validation of physics-based simulations, the creation of a material library for physics-based simulations, quantifying reconstruction error through adversarial cases, and the creation of a carefully curated data repository of 3-D scans. All of our collected data is available on the internet so that researchers at other institutions may also benefit from the laboratory. In short, this infrastructure allows the real world to inspire, create and validate our computer models of the real world.

Agency
National Science Foundation (NSF)
Institute
Division of Computer and Network Systems (CNS)
Type
Standard Grant (Standard)
Application #
0855167
Program Officer
Sylvia J. Spengler
Project Start
Project End
Budget Start
2009-08-01
Budget End
2013-01-31
Support Year
Fiscal Year
2008
Total Cost
$391,200
Indirect Cost
Name
University of Utah
Department
Type
DUNS #
City
Salt Lake City
State
UT
Country
United States
Zip Code
84112