Engineering - Other (59) Most people are more perceptive to geometric rather than symbolic representation of information and an increasing number of educators are concentrating on utilizing visualization to explain scientific and engineering knowledge to a broad audience. A medium that combines course materials with interactive visualization can be a powerful tool for education and enhanced learning. This project is developing the Gaming and Interactive 2D/3D Visualization for Education (GIVE) tools to explain abstract engineering concepts to undergraduate students. GIVE provides an interactive gaming environment for learning that is different from e-learning systems. While retaining the advantages of e-learning systems, such as distant and asynchronous education, the GIVE system further enhances learning by incorporating game characteristics such as a progressively balanced goal, feedback, multiple-goal structure, adaptive scoring, meaningful visual presentation, and emotional involvement into the educational tool. Software gaming modules are being created for selected courses in the aerospace, electrical, and mechanical engineering programs. Three separate gaming systems are being developed aimed at high school students, in-class student/instructor interactions, and out-of-classroom practice. The GIVE modules are being tested extensively with high school and undergraduate students from underrepresented groups to ensure their broad appeal.

Agency
National Science Foundation (NSF)
Institute
Division of Undergraduate Education (DUE)
Type
Standard Grant (Standard)
Application #
0840661
Program Officer
Janis P. Terpenny
Project Start
Project End
Budget Start
2008-08-15
Budget End
2010-09-30
Support Year
Fiscal Year
2008
Total Cost
$117,261
Indirect Cost
Name
University of Central Florida
Department
Type
DUNS #
City
Orlando
State
FL
Country
United States
Zip Code
32816