This is an exploratory study of the convergence of play and creative collaboration in the University of There (UOT), a formal learning environment conceived, created, and run entirely by players within the virtual world There.com. With 147 instructors, 27 staff members and 1869 registered members of its Student Union, UOT is both a large-scale collaborative project and a distributed learning environment. Fieldwork will be conducted primarily in-world through participant observation, interviews, analysis of player-created virtual artifacts, and extra-virtual collaboration environments and tools such as forums, as well as a survey instrument.

This project builds on the investigator's previous research, which identified the phenomena of "emergent authorship" and "productive play." Contrary to prior assumptions that games were inherently unproductive, this research found that highly engaged players could become motivated to transition into a mode of creativity and productivity, especially those inspired by a strong connection to their communities. Thus engaged in a process of cultural production, players were motivated to embark on often complex and challenging collaborative, creative endeavors. This research will use a mixed-methods approach, including qualitative and quantitative data collected from administrators, instructors and students, to analyze specific ways that players initiate and maintain creative collaboration in online virtual worlds and how players leverage, subvert and augment networked play software for work-related tasks.

This exploratory research will provide insight for researchers in computer-supported collaborative work and related fields in order to understand the synergies between play and work and how those might be applied in work-related collaboration tasks. This will include how to use techniques and tools from networked play software for enhancing creative collaboration and knowledge sharing in the workplace. Outcomes will include a preliminary set of design guidelines and hypotheses upon which larger-scale research could be based in future.

Agency
National Science Foundation (NSF)
Institute
Division of Information and Intelligent Systems (IIS)
Type
Standard Grant (Standard)
Application #
0832803
Program Officer
William Bainbridge
Project Start
Project End
Budget Start
2008-06-01
Budget End
2009-11-30
Support Year
Fiscal Year
2008
Total Cost
$86,677
Indirect Cost
Name
Georgia Tech Research Corporation
Department
Type
DUNS #
City
Atlanta
State
GA
Country
United States
Zip Code
30332