Clinical simulation is emerging at the forefront of technologies for teaching medical professionals without endangering patient safety. Because of tremendous strides in computer graphics, haptics, bioengineering, human computer interaction, and decision sciences, we are at the crux of an impending revolution in the field of clinical simulations. This revolution will be fueled by new researchers that focus in this area of specialization. The "Medicine Meets Virtual Reality" (MMVR) conference series, established in 1992, has evolved into an annual international event that promotes emerging data-centered technologies for medical care and education. The conference is independent of any professional association or institution; papers are selected on the basis of peer review by a committee of scientists and physicians (www.nextmed.com/mmvr_committee.html), and the conference proceedings are published by IOS Press (www.iospress.nl). Conference attendees are typically a mixture of computer scientists and engineers, physicians and surgeons, medical educators and students, military medicine specialists, and biomedical futurists. This makes for an audience that is interested in cutting edge science and promotes cross-cutting interdisciplinary studies in the area of clinical simulation.

This is funding to support a research consortium (workshop) of approximately 12-15 promising doctoral students from the United States and abroad, along with distinguished research faculty. The event, the first of its kind to be associated with MMVR, will be held in conjunction with the MMVR18 conference which will take place January 14-16, 2010, in Newport Beach, California. The goal of the workshop is to guide students with their research theses, by providing specific feedback as well as broader advice on the research environment and its international dimensions. The workshop will take place on a single full day before the main conference begins. Students will present and discuss their research and get constructive feedback from a panel of about 6 leaders in the field, whose members include approximately equal numbers of prominent research faculty and experienced practitioners, and who represent multiple specialties and countries. At least one panelist will have a close relationship with industry, so students can acquire a better understanding of the commercial perspective. As an experimental activity, the workshop organizers plan to support the students and their academic pursuits beyond the conference, by developing a dedicated website along with a listserv that will link workshop participants together so they can continue to interact by sharing materials and interesting literature, discussing common concerns, etc. Thus, the workshop will promote development of a network of young researchers, which the organizers hope will serve as the basis for future collaborations.

Broader Impacts: This workshop will have both technical and societal impact. From a technical perspective, it will serve to train and guide the next generation of researchers, who will address the myriad research questions facing the clinical simulation community. Computing and technology research has a major role to play in the need for a more efficient healthcare system. Clinical simulation has emerged as a major tool for the healthcare industry in training the next generation of medical professionals, enabling healthcare institutes to make complex decisions and provide state of the art clinical and ambulatory services. Training doctoral students in computer science and related areas to conduct the necessary basic research in clinical simulation is critical to the successful translation of this basic research to tools and techniques used in the healthcare arena. The workshop will have impact in the short term by providing young researchers with an avenue to interact with leaders in the field and hone their skills; panelists will provide timely feedback to students and help them shape their future research directions. From a societal perspective, the workshop will further the goals of designing human centered systems that enable patient safety, by laying the foundation for research that is grounded and intricately designed from its inception to address key research challenges facing the biomedical computing community.

Project Report

The main objective of this proposal was to bring together medical professionals and doctoral engineering researchers who work in the area of medical simulation technology to discuss research project of doctoral engineering researchers to guide them and better inform scientific research. Often technologies are not developed keeping the final user in mind. Clinical simulation is emerging at the forefront of technologies for teaching medical professionals without endangering patient safety. Following the lead of the aerospace industry, simulated clinical environments allow controlled, repetitive learning and more thorough skills assessment prior to confronting a live situation. Because of tremendous strides in computer graphics, haptics, bioengineering, human computer interaction, and decision sciences, we are at the crux of an impending revolution in the field of clinical simulations. This revolution will be fueled by a variety of interdisciplinary efforts that will address fundamental scientific issues in design, development and evaluation of simulator and simulation based education. Already, we are seeing an increase in efforts for simulation that address new application areas and new scientific approaches to enable high quality education and preparation for medical professionals. Figure 1 is a graphical representation of some of the novel research efforts. Topics in figure 1 are just highlights of the burgeoning topics within clinical simulation. While the first generation of simulation researchers remains active after spearheading scientific pursuits, the time is ripe for these pioneers to train the next generation. This is important and critical given the highly interdisciplinary nature of future developments. Students need to learn and thrive in interdisciplinary environments and address multiple problems in multiple research areas. The aim of this meeting was to enable PhD students in engineering focusing on medical simulation and medical device design to present their work to a panel of experts in the field of clinical simulation and expert clinical practitioners. Doctoral Consortium on medical simulation and robotics was held on march 11th 2010 with collaboration of American College of Surgeons. The meeting was attended by 9 students from United States, China and Iran. We were able to attract 3 female students. The panel of experts assembled for the project were Dr Carlos Pellegrini: Professor and Chairman of University of Washington Department of Surgery and the Director of American College of Surgeons Dr. Ajit Sachdeva: Head of Division of Education, American College of Surgeons Dr Richard M Satava: Professor, University of Washington and Professor in Uniformed Services University of Health Sciences Dr Marshall Smith: Simulation Director of the largest simulation center in the country in Phoenix Arizona Banner Medical Simulation Hospital Dr. Robert Sweet: Professor of Urology in University of Minnesota with a background in Simulation Dr Jill Endres: Professor in Surgery UC Irvine who is a leader in surgical education Dr Veronica Santos, Assistant Professor Arizona State University with a background in robotics and engineering Dr Dwight Meglan: Chief Technology Officer SimQuest who are an up and coming simulation company. Dr Meglan has a 15 year background in simulation and virtual reality. Mr. Chris Ullrich, Chief Technology Officer, Immersion Corporation which is a $100M company in simulation and medical device design. Dr Kesh Kesavadas, Professor, Suny Buffalo, with background in medical simulation Dr Kanav Kahol, Assistant Professor, Arizona State University organizer and a background in gaming and medical simulation The excitement for the event was very high and many of the experts volunteered their time. The students presented nine projects each with a focus on clinical simulation and medical error correction. The experts provided written as well as oral feedback to the students on their projects. A telling graphic at the beginning of the meeting was a word chart of common words used by students in their submissions and words used by some of the papers written by clinicians on simulations. Figure 2 shows the word chart for engineering students and Figure 3 shows the word chart for clinicians. As is evident from the chart, there is a huge gap in terminology, demands and expectations from the field of simulation and medical robotics. This meeting and its overarching theme was to address this gap and allow engineering students to better position their PhD topics so they could be more in line with what clinicians want from medical education and medical devices and what the engineering community delivers and expects. We were able to start on the process and encouraging factors included job creation for the students in medical simulation centers who due to the meeting were convinced of the power of including researchers in the next generation of medical education. Some of the comments included "The most professionally enriching event I have attended.", "Excellent! Should be done annually with the consortium meeting.", "Very well organized.", "Panelists were excellent.", "Thought provoking discussions" "Great to know about student projects.". All the attendees agreed that this event should be held again.

Agency
National Science Foundation (NSF)
Institute
Division of Information and Intelligent Systems (IIS)
Type
Standard Grant (Standard)
Application #
0946781
Program Officer
Ephraim P. Glinert
Project Start
Project End
Budget Start
2010-02-01
Budget End
2011-01-31
Support Year
Fiscal Year
2009
Total Cost
$25,715
Indirect Cost
Name
Arizona State University
Department
Type
DUNS #
City
Tempe
State
AZ
Country
United States
Zip Code
85281