To err is human. However, when physicians make mistakes, people can die. Most efforts to reduce the number of errors made by physicians begin with the premise that decisions reflect knowledge, attitudes, and external constraints. Based on insights from the behavioral science literature, as well as work done during my mentored career development award, I argue that heuristics (intuitive judgments) play an important role in the decision making of physicians - particularly for time-sensitive conditions (e.g. trauma triage, sepsis, stroke). When calibrated appropriately, these mental short cuts allow physicians to make decisions under conditions of time- pressure and uncertainty. However, when calibrated poorly, heuristics result in predictable errors in judgment. I propose developing and testing the effectiveness of an intervention to recalibrate heuristics, using serious game technology. This is an exceptionally innovative program of research. It challenges the current dogma about the rationality of physicians. It translates behavioral science principles about how people learn into new method of modifying physician judgment. It exploits advances in gaming technology to make the intervention enjoyable and generalizable. This research program is feasible because it leverages my ability to develop creative solutions to difficult clinical problems, to respond to challenges, and to establish productive collaborations across disciplines. If successful, it has th potential to save lives.

Public Health Relevance

Heuristics (intuitive judgments) play an important role in the decision making of physicians - particularly for time-sensitive conditions. When calibrated poorly, heuristics result in predictable errors in judgment. An intervention that recalibrates heuristics has the potential to save lives, by helping physicians to make better decisions under time-pressure.

Agency
National Institute of Health (NIH)
Institute
National Library of Medicine (NLM)
Type
NIH Director’s New Innovator Awards (DP2)
Project #
1DP2LM012339-01
Application #
8953883
Study Section
Special Emphasis Panel (ZRG1)
Program Officer
Sim, Hua-Chuan
Project Start
2015-09-20
Project End
2020-06-19
Budget Start
2015-09-20
Budget End
2020-06-19
Support Year
1
Fiscal Year
2015
Total Cost
Indirect Cost
Name
University of Pittsburgh
Department
Internal Medicine/Medicine
Type
Schools of Medicine
DUNS #
004514360
City
Pittsburgh
State
PA
Country
United States
Zip Code
15213
Wallace, David J; Coppler, Patrick; Callaway, Clifton et al. (2018) Selection bias, interventions and outcomes for survivors of cardiac arrest. Heart 104:1356-1361
Mohan, Deepika; Fischhoff, Baruch; Angus, Derek C et al. (2018) Serious games may improve physician heuristics in trauma triage. Proc Natl Acad Sci U S A 115:9204-9209
Mohan, Deepika; Rosengart, Matthew R; Fischhoff, Baruch et al. (2017) Using incentives to recruit physicians into behavioral trials: lessons learned from four studies. BMC Res Notes 10:776
Mohan, Deepika; Farris, Coreen; Fischhoff, Baruch et al. (2017) Efficacy of educational video game versus traditional educational apps at improving physician decision making in trauma triage: randomized controlled trial. BMJ 359:j5416
Mohan, Deepika; Rosengart, Matthew R; Fischhoff, Baruch et al. (2016) Testing a videogame intervention to recalibrate physician heuristics in trauma triage: study protocol for a randomized controlled trial. BMC Emerg Med 16:44
Mohan, Deepika; Schell, Jesse; Angus, Derek C (2016) Not Thinking Clearly? Play a Game, Seriously! JAMA 316:1867-1868