Engineering - Materials Science and Engineering (57) The majority of students who are learning about materials in undergraduate courses do so without the benefit of a hands-on laboratory. Through this project, a computer game is being developed to integrate an open-ended approach to a laboratory experience where students can apply their lecture-based knowledge. The Gaming for Applied Materials Engineering (GAME) software includes reporting, interaction, and simulated hands-on experience. GAME incorporates experimental roadblocks into the software that are similar to those that would normally be encountered during a real lab experience. Group interactions are also being promoted through the generation of student group posters that are uploaded into a special gallery within the game. The students are assisted and queried through the game by the "Super-Tech" lab technician. Safety and lab protocols are an integral part of the game system. Student learning and motivation are being rigorously assessed throughout the project.

Agency
National Science Foundation (NSF)
Institute
Division of Undergraduate Education (DUE)
Type
Standard Grant (Standard)
Application #
0837162
Program Officer
Maura Borrego
Project Start
Project End
Budget Start
2009-02-01
Budget End
2012-10-31
Support Year
Fiscal Year
2008
Total Cost
$149,903
Indirect Cost
Name
San Diego State University Foundation
Department
Type
DUNS #
City
San Diego
State
CA
Country
United States
Zip Code
92182