Much of current pedagogy in computer science instruction is static and interactive. Books use illustrations, charts, and diagrams - nondynamic, still shots. Overheads used in class suffer from the same problem. Good discussions in the classroom are appropriately interactive for at least some students but labor with the limitations of language. Films or videos, on the other hand, are dynamic but not usually interactive. In part inspired by ideas generated by Project Kaleidoscope in Washington, DC, the goal of this project is the development of a laboratory for graphical/interactive computer science instruction and support materials for the classroom. Utilizing special authoring software, courseware willl be developed for the laboratory for use in courses in problem solving, algorithms, data structures, theory of computation, computer organization, and others.

Agency
National Science Foundation (NSF)
Institute
Division of Undergraduate Education (DUE)
Type
Standard Grant (Standard)
Application #
9251985
Program Officer
Theodore J. Sjoerdsma
Project Start
Project End
Budget Start
1992-07-15
Budget End
1994-12-31
Support Year
Fiscal Year
1992
Total Cost
$12,185
Indirect Cost
Name
Augsburg College
Department
Type
DUNS #
City
Minneapolis
State
MN
Country
United States
Zip Code
55454