We seek to study control strategies for multi-agent systems in which agents have different

information and possibly different objectives. We organize these decision-making settings

as cooperative or non-cooperative games. The objective is to design the 'rules of the game'

in such a way that agents acting selfishly on their own behalf arrive at promoting socially

desirable strategies. We will focus on 'combinatorial auctions' as the paradigmatic game.

Second, we want to study control strategies with low computational complexity, which rules

out dynamic programming or global optimization. The approach is to reduce complexity by

resoring to 'learning', based on simulation or experiments, in order to estimate the value

of a particular strategy.

Examples to test our approach will be drawn from bandwidth trading in communication networks.

Project Start
Project End
Budget Start
2004-09-01
Budget End
2005-10-31
Support Year
Fiscal Year
2004
Total Cost
$155,872
Indirect Cost
Name
University of California Berkeley
Department
Type
DUNS #
City
Berkeley
State
CA
Country
United States
Zip Code
94704