This SGER project explores a new area of study in which little is known: how skills learned within virtual environments (VE's) such as Nintendo's Wii are transfered to real-life natural environments. Part of what makes this study high-risk is that there many factors to control for to systematically compare skill transfer from and to virtual and real-life environments. The goal of this exploratory project is to investigate the mechanisms transfer through three mixed-methods experiments involving cooking. In this project new ethnographic methods for encoding what and how skills are acquired in VE's will be developed as appropriate (e.g., through video analysis). The PI is a world leader in "distributed cognition" and is the ideal person to lead this preliminary investigation of skill acquisition across real and virtual environments.

The broader impact of this research is in its potential to uncover new affordances of virtual environments for task acquisition, with implications for VE design. Through validating ethnographic methods for studying virtual to real-world transfer, this project will benefit other researchers. Further, these experiments serve as an important first contribution toward a future body of research that examinines how combining virtual and real-world training/instructions may best optimize human performance.

Agency
National Science Foundation (NSF)
Institute
Division of Information and Intelligent Systems (IIS)
Type
Standard Grant (Standard)
Application #
0843070
Program Officer
William Bainbridge
Project Start
Project End
Budget Start
2008-09-01
Budget End
2010-02-28
Support Year
Fiscal Year
2008
Total Cost
$91,169
Indirect Cost
Name
University of California San Diego
Department
Type
DUNS #
City
La Jolla
State
CA
Country
United States
Zip Code
92093